Talents

Every class talent in the game. You earn 8 talent points on the way to level 12, so a build is a small set of deliberate picks — each branch unlocks at its own character level, and some branches make you choose one option over another.

Indomitable Will icon

Indomitable Will

Mercenary · Iron Will · Lv 9

Stack the Indomitable Will effect when attacked. There is a brief interval between effect triggers.

Inexhaustible icon

Inexhaustible

Seer · Zeal Enhancement · Lv 2

Continuously gain Curse Mana during Zeal.

Locks out Ferocity
Allocated by 19 of 76 Seer preset builds
Infusion icon

Infusion

Seer · Zeal Enhancement · Lv 2

Immediately recovers a large amount of Curse Mana upon entering Zeal.

Requires Obsession
Allocated by 19 of 76 Seer preset builds
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Instant Wither

Withered Knight · Withering Mark Enhancement · Lv 7

Withering Mark can immediately execute enemies affected by Wither. (If the target is not inflicted with Wither, Wither will be applied first.)

Internal Injury icon

Internal Injury

Seer · Impact Sigil Enhancement · Lv 4

Impact Sigil reduces the healing received by enemies hit and reduces their Movement Speed.

Iron-Clad Body icon

Iron-Clad Body

Mercenary · Skullcrusher Enhancement · Lv 4

Skullcrusher on Lv.1 Charge grants Super Armor during casting.

Allocated by 9 of 76 Mercenary preset builds
Javelin: Heavy Kick icon

Javelin: Heavy Kick

Withered Knight · Javelin Thrust Enhancement · Lv 5

The sweeping strike of Javelin Thrust is replaced with a heavy kick that knocks the enemy back a significant distance (allowing for camera adjustments during the animation to control the knockback direction). This effect only applies to small-sized units and players, and cannot affect units in a special state, such as Super Armor or Frozen.

Javelin: Stun icon

Javelin: Stun

Withered Knight · Javelin Thrust Enhancement · Lv 5

Enemies knocked back by the heavy kick are stunned briefly if they collide with a wall. If they collide with another enemy, both units are stunned.

Requires Javelin: Heavy Kick
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Joint Pierce

Withered Knight · Thorn Guide Enhancement · Lv 10

Enemies pulled by Thorn Guide have reduced Movement Speed for a period of time.

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Keen Edge

Seer · Shapeshift Enhancement · Lv 3

After using the branch attack Shapebreak from Shapeshift, increases Physical Damage and Magic Damage dealt for a period of time.

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Laceration

Blackarrow · Hunter's Arrow Enhancement 1 · Lv 6

Enemies hit by Barbed Arrow are Stunned for a period of time if they reach the maximum number of dodge uses before the Barbed Arrow effect ends.

Allocated by 19 of 38 Blackarrow preset builds
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Laceration

Shadowstrix · Inspiring Impale Enhancement · Lv 3

After Inspiring Impale hits, it applies Healing Block for a period of time.

Lasting Judgment icon

Lasting Judgment

Withered Knight · Martial Arts 1 · Lv 9

Greatly increases the duration for which the weapon remains fully charged with Judgment energy.

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Lasting Pain

Blackarrow · Battle Hardened · Lv 2

After hitting an enemy with a shot, increases the duration of all active debuffs on that enemy.

Requires Battle-fed
Allocated by 19 of 38 Blackarrow preset builds
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Leap Step

Mercenary · Earthshaker Enhancement · Lv 7

You can move, jump, and dodge while charging Earthshaker. You may dodge up to 2 times, and each dodge consumes Energy. Once you dodge during charging, the skill's cooldown will be the same as that of a Lv.2 charge cast.

Legacy icon

Legacy

Withered Knight · Core Archetype · Lv 2

When enemies affected by Wither die, you recover a small amount of Health. The recovery amount increases based on the number of debuffs linked to the target's Wither state, and is further increased if the target is a player. This effect does not apply when equipped with a Polearm and Shield.

Requires Bad Karma
Allocated by 19 of 68 Withered Knight preset builds
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Leverage

Seer · Guardian Rune · Lv 11

Allied units within the Windwalker Rune's area of effect gain increased dodge energy recovery speed.

Allocated by 5 of 76 Seer preset builds
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Lightning Breath

Sorcerer · Lightning · Lv 6

Each enemy hit by Thunderstorm Sigil reduces its remaining cooldown.

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Lightning Spread

Blackarrow · Archer's Arrow Enhancement 1 · Lv 3

Increases the chaining range of the lightning generated by a fully drawn Lightning Arrow.

Allocated by 10 of 38 Blackarrow preset builds
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Lightweight

Shadowstrix · Advantage Buildup · Lv 8

When performing Light Strikes, Heavy Strikes, and casting skills with dual blades equipped, one dodge can be performed. This dodge still costs dodge energy but allows for earlier recovery cancellation.

Allocated by 14 of 76 Shadowstrix preset builds
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Lingering

Blackarrow · Hunter's Arrow Enhancement 2 · Lv 12

Increases the poison duration and total Damage Multiplier of Spore Arrow, but reduces the Damage Multiplier per second.

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Long Range

Withered Knight · Radiant Retribution Enhancement · Lv 3

Radiant Retribution's displacement distance is increased.

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Long Shot

Blackarrow · Archer's Arrow Enhancement 2 · Lv 11

Fully drawn Steel Arrows gain increased Impact and Damage Multiplier when hitting a second target after piercing a unit.

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Lurking Blow

Shadowstrix · Sneak Arcana · Lv 2

Exiting Stealth unharmed while wielding a Dagger grants significantly increased Physical Damage and continuous Energy recovery for a certain period.

Requires Shadow Stride
Allocated by 19 of 76 Shadowstrix preset builds
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Marksman

Blackarrow · Battle Hardened · Lv 2

Fully-drawn arrows will home in on enemies near the crosshairs.

Requires Measured Pace
Allocated by 19 of 38 Blackarrow preset builds
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Masterful Technique

Sorcerer · Supreme Arcane · Lv 2

Increase Movement Speed after casting an Elemental Magic.

Locks out Chant Guard
Allocated by 19 of 38 Sorcerer preset builds
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Mastery

Seer · Impact Sigil Enhancement · Lv 4

Impact Sigil recovers a certain amount of Curse Mana upon hitting enemies.

Measured Pace icon

Measured Pace

Blackarrow · Battle Hardened · Lv 2

When carrying at least 2 Archer's Arrows, fully drawing and immediately firing Normal Arrows recovers Energy.

Locks out Battle-fed
Allocated by 19 of 38 Blackarrow preset builds
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Memorization

Sorcerer · Illusion · Lv 8

Increases the Chanting Speed of Gravitational Vortex.

Miraculous Healing icon

Miraculous Healing

Seer · Path of Asceticism · Lv 9

Increases the healing bonus.

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Momentum

Withered Knight · Martial Arts 1 · Lv 9

After Breakaway, the weapon is instantly fully charged with Judgment energy.

Momentum Shift icon

Momentum Shift

Withered Knight · Core Archetype · Lv 2

Allows up to 2 dodges while raising the shield during Charged Dash (consumes Dodge Energy). Each dodge executed during this time increases the charge level of Charged Dash by 1.

Requires Rising Morale
Locks out Counter-Impact
Allocated by 15 of 68 Withered Knight preset builds
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Monster Hunter

Mercenary · Way of Gylden Hunt · Lv 12

Increases damage dealt to monsters but reduces damage dealt to Gyldhunters.

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Neurotoxin

Blackarrow · Hunter's Arrow Enhancement 2 · Lv 12

After Paralysis Arrow expires, it leaves an aftereffect that reduces the enemy's Skill Cooldown Speed for a period of time.

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Nimble

Shadowstrix · Shadow Strike Enhancement · Lv 4

When the afterimages summoned by Shadow Strike hit enemies, Shadow Strike's remaining cooldown is greatly reduced.

No Escape icon

No Escape

Sorcerer · Quench · Lv 5

Increases the damage area of Meteor Charm. Meteor Charm does not benefit from this effect when chanting is incomplete.

Allocated by 9 of 38 Sorcerer preset builds
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Obsession

Seer · Zeal Enhancement · Lv 2

Increases the duration of Zeal and boosts Movement Speed. However, taking damage reduces the duration of Zeal.

Requires Inexhaustible
Allocated by 19 of 76 Seer preset builds
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Off-Balance

Withered Knight · Breaker Shield Bash Enhancement · Lv 3

Attacks from Breaker Shield Bash apply a Slow effect.

Opportunist icon

Opportunist

Mercenary · Block Mastery · Lv 6

Increase Movement Speed during Block.

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Opportunist Strike

Seer · Wind Surge Enhancement · Lv 3

Enemies hit by Wind Surge are Stunned for a period of time if hit again by an enhanced orb within a short period. The more Psionic Energy the enhanced orb consumes, the longer the Stunned effect lasts.

Allocated by 9 of 76 Seer preset builds
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Pain Relief

Seer · Thorn Sigil Enhancement · Lv 5

Gain Magic Resistance and Physical Resistance while within the range of Thorn Sigil.

Allocated by 5 of 76 Seer preset builds
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Perfect Defense

Mercenary · Weapon Mastery · Lv 2

After Block, there is a very brief window to trigger Perfect Block, but using Block consumes Energy. After a successful Perfect Block, you can immediately enter the Momentum status. Block has a lower base Energy cost in trio mode. Additionally, a special Block skill can be cast during the Breakaway window. This skill can only be used to trigger Perfect Block and cannot maintain the shield for long.

Requires Shield Buildup
Allocated by 19 of 76 Mercenary preset builds
Polearm and Shield Specialization icon

Polearm and Shield Specialization

Withered Knight · Weapon Specialization · Lv 5

When wielding a Polearm and Shield, you can equip one additional skill, but the Greatsword has one skill slot disabled.

Locks out Greatsword Specialization, Endless Flow
Allocated by 30 of 68 Withered Knight preset builds
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Potency

Seer · Shapeshift Enhancement · Lv 3

Increases the duration and Movement Speed of Shapeshift.

Potent Sanctuary icon

Potent Sanctuary

Seer · Path of Asceticism · Lv 9

Increases shield strength and additionally increases shield strength based on Magic Damage.

Allocated by 5 of 76 Seer preset builds
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Potent Wounding

Seer · Art of Offense and Defense · Lv 2

Hold Major Action to chant, consuming more Psionic Energy to fire an enhanced orb with a higher Damage Multiplier.

Locks out Reshape
Allocated by 19 of 76 Seer preset builds
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Power Infusion

Blackarrow · Hunter's Arrow Enhancement 1 · Lv 6

Increases the effective range of Featherlight Arrows.

Powerful Rock Sling icon

Powerful Rock Sling

Mercenary · Warhammer Sling Enhancement · Lv 10

Warhammer Sling can be held to perform a Lv.1 charge. Lv.1 Charge: Increases maximum range and Damage Multiplier.

Requires Rock Scatter
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Powerful Scattershot

Blackarrow · Mighty Archer · Lv 5

After Scattershot knocks back enemies, if they stop due to obstruction, they will be Stunned. The greater the impact force when enemies hit obstacles, the longer the Stun duration.

Powerful Wind icon

Powerful Wind

Seer · Wind Surge Enhancement · Lv 3

Increases the knockback distance of Wind Surge.

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Propel

Seer · Wind Surge Enhancement · Lv 3

Successfully casting Wind Surge increases your Movement Speed for a period of time.

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Purify

Seer · Healing Art Enhancement · Lv 5

Healing Art removes all debuffs with remaining duration from the target.

Pursuer icon

Pursuer

Blackarrow · Nimble Evade · Lv 7

After hitting an enemy with a shot, increase Movement Speed for a period of time.

Pursuit Mark icon

Pursuit Mark

Blackarrow · Nimble Evade · Lv 7

Enemies hit by normal arrows have reduced Movement Speed for a period of time. This effect can stack up to 3 times.

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Quagmire

Sorcerer · Quench · Lv 5

During Rockblast preparation, reduces the Movement Speed of all enemies within range.

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Quick Chant

Seer · Psionic Shield Enhancement · Lv 5

Reduces the chanting time of Psionic Shield.

Raging Earth Shake icon

Raging Earth Shake

Mercenary · Shield Slam Enhancement · Lv 7

Increases the slow effect of Shield Slam, and enemies directly hit by the shield are Stunned for a period.

Requires Bounce
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Rapid Barrage

Blackarrow · Nimble Evade · Lv 7

Increases the Damage Multiplier of quick shots.

Rapid Flamestrike icon

Rapid Flamestrike

Sorcerer · Fire · Lv 3

Fire Bolt deals partial True Damage. Fire Bolt does not benefit from this effect when chanting is incomplete.

Allocated by 14 of 38 Sorcerer preset builds
Regular icon

Regular

Mercenary · Woodling Expert · Lv 10

Woodling merchants will offer you a discount during matches.

Relentless icon

Relentless

Seer · Zeal Enhancement · Lv 2

Dealing damage with a Mace increases the duration of Zeal. The number of times this effect can trigger per Zeal is capped.

Requires Ferocity
Allocated by 19 of 76 Seer preset builds
Relentless Advance icon

Relentless Advance

Mercenary · Weapon Mastery · Lv 2

You can move and dodge while charging Power Hammer and Punishing Hammer. You may dodge up to 2 times, and each dodge consumes Energy.

Requires Unstoppable
Allocated by 19 of 76 Mercenary preset builds
Reprieve icon

Reprieve

Withered Knight · Core Archetype · Lv 2

Wither no longer explodes immediately when executed by a Greatsword; instead, it triggers an area explosion after a brief delay with increased damage.

Locks out Crime
Allocated by 19 of 68 Withered Knight preset builds
Reshape icon

Reshape

Seer · Art of Offense and Defense · Lv 2

If a Shield applied by a Reverent remains undamaged for a period of time, it automatically recovers Shield value. The recovery speed scales with Attack.

Locks out Potent Wounding
Allocated by 19 of 76 Seer preset builds
Resilient Body icon

Resilient Body

Mercenary · Iron Will · Lv 9

After a charge-type skill reaches the next phase, you gain 2 stacks of Indomitable Will. For hold-to-use skills, you gain 1 stack of Indomitable Will periodically.

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Retention

Seer · Death Ward Enhancement · Lv 7

Increases the duration of Super Armor provided by Death Ward.

Retribution icon

Retribution

Seer · Psionic Shield Enhancement · Lv 5

When the shield provided by Psionic Shield is destroyed, replaced, or expires, it refunds charge time for the Psionic Shield skill based on the total damage absorbed during its duration.

Allocated by 10 of 76 Seer preset builds
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Righteous Creed

Withered Knight · Martial Arts 1 · Lv 9

A successful execution briefly increases Physical Damage.

Rigidity icon

Rigidity

Seer · Counter Rune · Lv 6

Enemies become Stunned for a period of time after breaking free and leaving the Binding Rune's range.

Allocated by 9 of 76 Seer preset builds
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Rising Morale

Withered Knight · Core Archetype · Lv 2

Casting a Polearm and Shield skill increases the charge level of Charged Dash by 1 for a short duration.

Allocated by 30 of 68 Withered Knight preset builds
Rising to the Challenge icon

Rising to the Challenge

Mercenary · Shield Dash Enhancement · Lv 5

After successfully blocking during Shield Dash, enemies on hit by this skill are Stunned for a period of time.

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Rock Scatter

Mercenary · Warhammer Sling Enhancement · Lv 10

Warhammer Sling throws 3 stones; however, the damage, damage area, and impact of the stones are reduced.

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Rune Vulnerability

Seer · Counter Rune · Lv 6

When enemies remain in contact with the Burst Rune for an extended period or enter the rune area multiple times, the attached rune energy increases, causing the explosion to have increased Damage Multiplier.

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Sacred Body

Withered Knight · Martial Arts 2 · Lv 8

Increases Magic Resistance.

Seize Opportunity icon

Seize Opportunity

Withered Knight · Martial Arts 2 · Lv 8

After casting any Greatsword skill, press Major Action to branch into Pursuit.

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Self-Preservation

Seer · Path of Asceticism · Lv 9

Gain a shield when performing Breakaway. This effect has a cooldown. Shield value scales with Attack.

Allocated by 5 of 76 Seer preset builds
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Sensory Poison

Shadowstrix · Poison Crow Mark Enhancement · Lv 5

After Poison Crow Mark hits, impair their vision and hearing for a period.

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Sepsis

Blackarrow · Archer's Arrow Enhancement 1 · Lv 3

Increases the Damage Multiplier of fully charged Splatter Arrow's splash.

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Shadow Dance

Shadowstrix · Bloody Blade Dance Enhancement · Lv 2

Bloody Blade Dance can be quickly activated after a Dodge. Using Bloody Blade Dance this way temporarily halts dodge energy recovery.

Locks out Bloodthirst Frenzy
Allocated by 19 of 76 Shadowstrix preset builds
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Shadow Slash

Shadowstrix · Shadow Wheel Slash Enhancement · Lv 3

Each hit of Shadow Wheel Slash's branch attacks reduces the remaining cooldown of Sneak and additionally recovers Energy.

Shadow Stride icon

Shadow Stride

Shadowstrix · Sneak Arcana · Lv 2

While in Stealth, your Movement Speed is increased when moving toward enemies within a certain range.

Locks out Frequency Shift
Allocated by 19 of 76 Shadowstrix preset builds
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Shelter

Seer · Death Ward Enhancement · Lv 7

When Death Ward's death prevention effect ends, the target gains a shield. Shield value scales with Attack.

Allocated by 5 of 76 Seer preset builds
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Shelter

Seer · Guardian Rune · Lv 11

Stealth persists for a period after leaving the Stealth Rune's area.

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Shield Break

Mercenary · Consecutive Attacks · Lv 2

Hammer normal attacks deal increased damage and additional damage to shields.

Allocated by 19 of 76 Mercenary preset builds
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Shield Break

Seer · Way of Discipline · Lv 9

When attacking enemies with a shield, deals increased damage.

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Shield Buildup

Mercenary · Weapon Mastery · Lv 2

Sword Tip stacks gained from normal attacks and Impalement are replaced by Shield Pressure. Upon reaching 6 stacks of Shield Pressure, you gain 1 stack of Momentum. Momentum can accumulate up to 2 stacks. Shield attacks from skills also grant 2 stacks of Shield Pressure on hit. When you have Momentum, you can press Major Action and Minor Action to consume 1 stack of Momentum and unleash Shockwave Strike.

Locks out Sword Edge
Allocated by 19 of 76 Mercenary preset builds
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Shield Strike Taunt

Mercenary · Block Mastery · Lv 6

Hitting enemies with a shield attack briefly taunts them. This effect has a cooldown.

Allocated by 5 of 76 Mercenary preset builds
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Shield Wall Slam

Withered Knight · Core Archetype · Lv 2

Dodging forward while raising the shield during Charged Dash grants Super Armor, increases the dash distance, and deals damage, while also executing enemies affected by Wither.

Requires Momentum Shift
Allocated by 15 of 68 Withered Knight preset builds
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Shockwave

Blackarrow · Hunter's Arrow Enhancement 1 · Lv 6

After Sonic Arrow hits terrain, it emits sound waves multiple times over a period of time. This effect will not trigger if it hits players or monsters.

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Skullcrushing Echo

Mercenary · Skullcrusher Enhancement · Lv 4

When a charged attack or skill hits, it reduces the cooldown of Skullcrusher.

Requires Dynamic Charge
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Sleight of Hand

Shadowstrix · Stealth Enhancement 2 · Lv 8

While in Stealth, interactions won't break Stealth, but the interaction speed will be slower.

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Sneak Prep

Shadowstrix · Poison Crow Mark Enhancement · Lv 5

Poison Crow Mark recovers a certain amount of Energy upon hitting enemies.

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Speed Seal Touch

Sorcerer · Quench · Lv 5

Star Shock knocks back enemies and reduces their Movement Speed.

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Stacking Blade

Mercenary · Weapon Mastery · Lv 2

The number of Sword Tip stacks required to enter the Blade Edge and Strong Edge states is reduced to 4.

Requires Blade Charge
Allocated by 19 of 76 Mercenary preset builds
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Stance Recovery

Shadowstrix · Swift Footwork · Lv 9

When Light Strikes hit enemies, reduces the remaining cooldown of the currently equipped weapon's exclusive skills. Dagger Exclusive Skills: Flash Stride, Sneak Dual Blades Exclusive Skills: Spinning Slash, Inspiring Impale

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Stardust Arcana

Sorcerer · Supreme Arcane · Lv 2

Hold Fn to skip the chanting phase while consuming more Energy. This effect has a cooldown.

Requires Chant Guard
Allocated by 19 of 38 Sorcerer preset builds
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Stardust Reversal

Sorcerer · Supreme Arcane · Lv 2

While Stardust Arcana is on cooldown, each skill cast reduces its remaining cooldown by a certain amount.

Requires Stardust Arcana
Allocated by 19 of 38 Sorcerer preset builds
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Steady Stealth

Blackarrow · Predator's Stealth · Lv 10

Attacks received during Shadow Step's Stealth no longer remove Stealth.

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Steel Sanctuary

Mercenary · Hammer Spin Enhancement · Lv 3

Extends the duration of Hammer Spin's Super Armor effect.

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Steel Skull

Mercenary · Iron Will · Lv 9

Increase Critical Damage Resistance.