Ranked Ladder

The seasonal ladder runs 7 rank tiers split into 21 divisions, climbed with ladder score earned per match. Scoring is not flat — the higher you sit, the less routine play pays and the more a failed escape costs. Every score band, reward and per-action value below is the exact in-game figure.

Duskborn

0 – 1,499 ladder score · resets to 0 · 17+ matches to clear

  1. Duskborn I0 – 499
  2. Duskborn II500 – 999
  3. Duskborn III1,000 – 1,499

Mistwalker

1,500 – 2,999 ladder score · resets to 500 · 17+ matches to clear

  1. Mistwalker I1,500 – 1,999
  2. Mistwalker II2,000 – 2,499
  3. Mistwalker III2,500 – 2,999

Dawnseeker

3,000 – 4,799 ladder score · resets to 1,000 · 20+ matches to clear

  1. Dawnseeker I3,000 – 3,599
  2. Dawnseeker II3,600 – 4,199
  3. Dawnseeker III4,200 – 4,799

Fateweaver

4,800 – 6,599 ladder score · resets to 1,500 · 20+ matches to clear

  1. Fateweaver I4,800 – 5,399
  2. Fateweaver II5,400 – 5,999
  3. Fateweaver III6,000 – 6,599

Oracle

6,600 – 9,199 ladder score · resets to 2,000 · 29+ matches to clear

  1. Oracle I6,600 – 7,249
  2. Oracle II7,250 – 7,899
  3. Oracle III7,900 – 8,549
  4. Oracle IV8,550 – 9,199

Exalted

9,200 – 11,999 ladder score · resets to 2,500 · 32+ matches to clear

  1. Exalted I9,200 – 9,899
  2. Exalted II9,900 – 10,599
  3. Exalted III10,600 – 11,299
  4. Exalted IV11,300 – 11,999

What every action is worth, by rank

Each action awards score up to its own per-match cap, and the match as a whole is capped too. The award table changes as you climb: a dash means the action stops paying ladder score at that rank, and the failed-escape penalty grows every step.

ActionDuskborn – MistwalkerDawnseeker – FateweaverOracle – ExaltedZenith
EscapeExtract through a standard portal+5+5
Final escapeExtract on the last portal wave+10+10+5+5
Kill a boss+30+30+25+20
Kill a greater elite+20+20+10+5
Kill an elite+10+5
Kill a player+20cap 80+20cap 80+20cap 80+20cap 80
Complete an objective+5+5+5+5
First to open a container+1cap 10+1cap 5
Value extractedPer unit of loot value carried out+0.002cap 10+0.002cap 10+0.002cap 5+0.002cap 5
Failed escapeDied or timed out — this subtracts-5-20-30-60
Per-match cap90909090

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