Mechanics guide

Items & Affixes

Rarity, affixes, sockets, durability and a player-driven market — plus a bad-luck-protection counter on drops.

Rarity ladder

Items climb a seven-tier rarity ladder: Worn, Normal, Delicate, Extraordinary, Epic, Legend and Holy. Higher tiers roll stronger and more numerous affixes. See the Rarities reference for the full ladder and its colours.

Affixes, identification and gem sockets

Equipment rolls affixes from an affix library with randomised counts and types, and some drops arrive unidentified — you reveal their affixes before you know what you've found. Gear also has sockets you fill with Affix Gem items to add or adjust affixes, subject to socketing rules.

Durability, repair and the market

Weapons and armour degrade and carry a repair cost, so upkeep is part of running gear. Items also expose a player market: minimum, maximum and recommended prices, a tradable flag, and a trade cooldown — the economy is player-driven, with limits on what can be traded and how often.

Extraction stash rules

Items carry extraction-shooter stash rules — whether they can go in your safe bag, whether carrying one blocks matchmaking, whether teammates can retrieve them, and whether they reset each season. These rules are what make some loot risky to carry and others safe to bank.

Pity / drop guarantee

A drop-guarantee system provides bad-luck protection. Items contribute a guarantee value as you play; accumulating enough guarantees a drop of a target quality within a bounded number of attempts, defined by minimum and maximum trigger counts and a value threshold.

In short: the longer you go without a quality drop, the closer a guaranteed one gets — within a capped window.

Frequently asked questions

Is there a pity system for drops?

Yes. Items accumulate a drop-guarantee value, and reaching the threshold guarantees a target-quality drop within a bounded number of attempts — a bad-luck-protection counter.

Do items have durability?

Yes. Weapons and armour degrade and have a repair cost, so maintaining your gear is an ongoing expense.

How this system behaves is reverse-engineered from Mistfall Hunter's own game code. Exact tuning numbers — stat values, drop rates and prices — are confirmed with the full release on July 29, 2026.