Sorcerer
Overview
- Role
- Mage
- Weapons
- Staff
- Weapon types
- 1
- Skills available
- 24
- Talent branches
- 9
- Weapons in catalog
- 68
A class can equip any weapon of its types, and each weapon unlocks the skills tied to that type. How skills work →
Community read
The consensus best all-rounder: top-end ranged damage that clears mobs fast and threatens whole teams in a fight, with real escape tools when melee closes in. The trade is a glass-cannon body — positioning mistakes are lethal, which is why it isn't the beginner pick.
- Solo
- SMeta-defining
- Trio
- SMeta-defining
- New players
- BSituational
A directional read of the current patch as of July 30, 2026, not final balance — refreshed as the meta settles. See the full tier list for per-context ratings.
Base attributes
The Sorcerer's starting attribute block. Base stats are flat in this build — your level scaling comes from gear and talents, not the class itself. Every class starts with the same attack, defence, max health, so the class you pick changes what you can equip and cast — not your opening numbers.
- Attack
- 100
- Defence
- 50
- Max Health
- 618
- Max Stamina
- 100
- Stamina Regen
- 10
- Critical Increase
- 40%
- Armor wear multiplier
- ×2.0625 PvE · ×3.0525 PvP
Recommended affixes
The affixes the game itself suggests for a Sorcerer build.
How the Sorcerer compares
Tier list →The two figures the game varies per class. Crit damage is the bonus damage a critical hit deals before any gear. Armor wear is the multiplier on how fast your armor loses durability when you take a hit — a lower number means gear lasts longer and costs less to keep running, so it is a repair-bill stat, not a damage-reduction one.
| Class | Crit damage | Armor wear (PvE) | Armor wear (PvP) |
|---|---|---|---|
| Sorcerer | 40% | ×2.0625 | ×3.0525 |
| Mercenary | 35% | ×1.5125 | ×2.6125 |
| Shadowstrix | 35% | ×1.65 | ×3.0525 |
| Seer | 35% | ×1.85625 | ×3.0525 |
| Withered Knight | 35% | ×1.65 | ×3.0525 |
| Blackarrow | 25% | ×2.0625 | ×3.0525 |
Sorcerer tips from the game
All lore & tips →The game reserves these tips for Sorcerer players — the mechanics it expects you to know before you take the class into a raid.
Sorcerer Technique
Fire Bolt, Thunderstrike, Meteor Charm, and Stardust Torrent can be cast with a short press. Short presses don't consume Energy and instead cast a weaker version of the skill.
Sorcerer Technique
As a Sorcerer, you must choose between the Stardust Magic and Elemental Magic schools, depending on your preferred playstyle.
Sorcerer Technique
When casting combo skills using UI Wizard SwitchSkill Major/UI Wizard SwitchSkill Minor+UI Wizard Major Action/UI Wizard Minor Action as a Sorcerer, you can release UI Wizard SwitchSkill Major/UI Wizard SwitchSkill Minor once chanting begins and only need to hold UI Wizard Major Action/UI Wizard Minor Action to continue casting.
Top Sorcerer builds
Best Sorcerer builds →The game ships 38 preset loadouts for the Sorcerer. These are the best-geared example of each distinct build shape — open one in the planner to swap gear, spend talent points and share the result.
Skills the Sorcerer can slot
All skills →Sorcerer talent trees
Full talent tree →Sorcerer unlocks 9 talent branches as you level, holding 32 talents in total — but you only earn 8 points across 12 levels, so you will pick a small fraction of them. The branches are summarised below; the Sorcerer talent tree has each talent's effect, the level-by-level point budget, and the “choose one” splits.
Supreme Arcane
Unlocks at level 2Choose oneFire
Unlocks at level 3Ice
Unlocks at level 4Quench
Unlocks at level 5Lightning
Unlocks at level 6Way of Discipline 1
Unlocks at level 7Illusion
Unlocks at level 8Handy Technique
Unlocks at level 9Way of Discipline 2
Unlocks at level 12Standout weapons
All weapons →Standout armor
All armor →How AI Hunters of this class fight
All AI Hunters →Sorcerer AI Hunters roll from 8 loadout variants at gear level 1–1. Kill one and it drops 20–50g on top of whatever it was carrying.
- Combat band
- up to 3
- Gear level
- 1–1
- Gold carried
- 20–50
Weapons they spawn with (1 in the pool)