Raids & Match Rules

What defines a raid — the fog, the matchmaking, the gear caps — and how the game decides who gets the kill.

The raid definition

Each mode is defined by a raid ruleset covering maximum team size, the fog type, and generation parameters for everything that populates the map: monsters, bots, treasure chests, airdrops, escape portals and bells. Scaling curves govern level, equipment quality and other progression within the raid.

Score-based matchmaking

Matchmaking weighs a skill score and an attribute (gear) score, with the search window expanding over time and per platform until a match is found. Your Combat Value feeds this — over-gearing a raid can pull you into tougher lobbies.

Map/mode selection and gear caps

The mode picker sets a map, mode and difficulty, and importantly a maximum gear quality per mode — some raids cap the gear you can bring. Modes gate access through unlock requirements and award separate experience for killing players versus successfully extracting, with distinct solo and trio variants and optional ranked play.

A mutation roll can change a raid's conditions, gated by a minimum member count — so a match can spin up with altered rules.

Damage attribution & assists

The game aggregates who-hit-whom to assign kill and assist credit, separating damage from players, monsters, bots and other sources, and tagging PvP versus PvE. Recent damage expires after about 15 seconds — both the assist window and the death-collection window — so credit is based on who hurt the target recently, not who landed the very first hit.

Bots

Bots are loadout-driven AI players: each equipment slot draws from a pool, with level, gold and skill-score ranges. They drop loot like real players, so they're both a threat and a source of gear.

Player tips

All tips →
  • Avoid the GyldenmistYour Health drops quickly while inside the Gyldenmist. Move to the safe zone in advance to avoid it.
  • Challenge Strong EnemiesWhen you challenge strong enemies in red zones on the map, a barrier will form to block other Gyldhunters from entering. You can interact with the barrier when nearby to leave.
  • Final ShowdownIn Brandrgarde's trio mode, during the final circle, a Returner Woodling with three Souls of Return will spawn. This will be your final chance to escape.
  • Map RulesRed zones on the map are fraught with danger. Exercise extreme caution when exploring these areas.
  • Map RulesBrandrgarde contains numerous Warp Rifts. These rifts can be used to teleport between different locations.
  • Einherjar ModeConsume Dried Flower Knots to challenge Mist Lords in Einherjar mode for higher difficulty and better rewards.
  • Mode DifferencesDifferent weapons have different attribute modifiers and skill modifiers in Solo and Trio modes.

Frequently asked questions

How does Mistfall Hunter decide who gets a kill?

It aggregates recent damage from all sources and credits kills and assists based on who damaged the target within roughly the last 15 seconds, separating PvP and PvE damage.

Are there gear caps on raids?

Yes. The mode selection sets a maximum gear quality per mode, so some raids limit the gear you can bring in.

Put it to use

How this system behaves is based on Mistfall Hunter's own game data. Exact tuning numbers — stat values, drop rates and prices — are confirmed with the full release on July 29, 2026.