Treasures & Loot
The treasure chests and containers scattered across the Mist, and the item pool each one draws from. Bigger chests roll from a deeper, higher-rarity pool.
The drop guarantee: how Legendary pity works
Every raid quietly builds towards a guaranteed Legendary drop. The first time you loot each monster or chest in a match, it adds guarantee value to a counter that persists between raids — bigger sources add more, and in a team the value is split between members.
Once the counter fills, your next drop that would have rolled below Legendary is upgraded to a Legendary-tier guarantee drop instead, and the counter pays down by the value of what you received. The catch: each time the guarantee fires, the next fill threshold gets larger — from 1,000 for your first triggers up to 15,000 once it has fired 151+ times.
You can't bank it all in one sitting — each raid caps how much guarantee value you can gain: Hallowgrove · Normal 300 · Hallowgrove · Chaos 600 · Brandrgarde · Normal 400 · Brandrgarde · Cataclysm 900. Harder intensities let you build pity faster.
| Times triggered | Value needed for the next guarantee |
|---|---|
| 0–2 | 1,000 |
| 3–4 | 1,500 |
| 5–6 | 2,000 |
| 7–8 | 2,500 |
| 9–10 | 3,000 |
| 11–12 | 3,500 |
| 13–15 | 4,000 |
| 16–20 | 5,000 |
| 21–25 | 6,000 |
| 26–35 | 7,000 |
| 36–45 | 8,000 |
| 46–60 | 9,000 |
| 61–75 | 10,000 |
| 76–90 | 11,000 |
| 91–105 | 12,000 |
| 106–120 | 13,000 |
| 121–150 | 14,000 |
| 151+ | 15,000 |