Fervid
What each level gives you
- Lv 4Physical Damage +X%. Magic Damage +X%.
- Lv 7Physical Damage +X%. Magic Damage +X%. Skill Energy Cost Reduction +X%.
Each row is everything Fervid grants once the affix reaches that level, not what that level adds on its own. A roll below level 4 does nothing at all, and the second effect only appears at level 7. The magnitudes read X because they are not fixed: each one scales with the affix level on the individual roll, so two copies of the same piece can carry very different numbers.
Where it rolls
- Gear that rolls it
- 112
- Armor pieces
- 79
- Weapons
- 33
- Best rarity
- Holy (9)
Slots & weapon classes
It spans 5 rarity tiers — 9 Holy, 23 Legendary, 28 Epic, 27 Excellent, 25 Rare.
How affixes work
Full guide →Affixes are the rolled modifiers that sit on weapons and armor. Each piece draws its affixes from an affix library, and an affix's effect scales with its level — so the same affix can be weak on a low roll and build-defining on a high one. Reroll and upgrade affixes with affix gems to push the breakpoints higher. In your inventory Fervid sits in the red group — damage rolls that raise what you can kill.
Found on
Every piece that rolls it →Fervid can roll on 112 pieces of gear — a sample of the highest-rarity ones:
Gems that grant this affix
Find the cheapest →Socket one of these gems to add Fervid to a piece of gear instead of chasing the roll — the higher the affix level, the stronger the effect.
Recommended for
All classes →Fervid is on the recommended affix list for these classes — prioritise it when rolling their gear.
Builds that run gear rolling it
All build guides →23 presets equip at least one piece that can roll Fervid — the highest-tier ones:
Other offensive affixes
Everything else in the red group.