Lifebane

Lifebane icon
Offensive
Hitting an enemy with more than X% Health temporarily increases Physical Damage and Magic Damage. Upon reaching a certain level, hitting an enemy with more than X% Health temporarily increases Attack.

What each level gives you

  1. Lv 3Physical Damage + X%; Spell Damage + X%
  2. Lv 5Physical Damage + X%; Spell Damage + X%; Attack Power + X%

Each row is everything Lifebane grants once the affix reaches that level, not what that level adds on its own. A roll below level 3 does nothing at all, and the second effect only appears at level 5. The magnitudes read X because they are not fixed: each one scales with the affix level on the individual roll, so two copies of the same piece can carry very different numbers.

Where it rolls

Gear that rolls it
0

How affixes work

Full guide →

Affixes are the rolled modifiers that sit on weapons and armor. Each piece draws its affixes from an affix library, and an affix's effect scales with its level — so the same affix can be weak on a low roll and build-defining on a high one. Reroll and upgrade affixes with affix gems to push the breakpoints higher. In your inventory Lifebane sits in the red group — damage rolls that raise what you can kill.

Other offensive affixes

Everything else in the red group.

← All affixes