Greatsword
A two-handed greatsword with long reach and high poise — the heavy melee archetype.
Archetype
- Grip
- Two-handed
- Skills
- 8
- Weapons in catalog
- 47
Wielded by
Skills
All skills →Equipping a Greatsword weapon unlocks these techniques. Your weapon decides your moveset, so this is the heart of the archetype.
Can perform a two-stage dash attack. Stage 1: Thrust forward with your sword. During the recovery, press Major Action or Minor Action to perform a branch attack (second stage). Stage 2: Major Action Branch - Dash in a leftward arc, sweeping enemies and knocking them back to the right. Minor Action Branch - Dash in a rightward arc, sweeping enemies and knocking them back to the left.
Assume a defensive stance to parry frontal attacks (negating damage), recovering Energy with each successful parry. This stance lasts up to 5s or until you parry 5 attacks, whichever comes first. Immediately after a successful parry, press Major Action or Minor Action to perform different branch attacks: Major Action is a sweeping strike against enemies in front, while Minor Action is a long-distance dash slash. Both branch attacks apply Wither on hit. Parry has a shorter base cooldown in trio mode.
Rapidly swing your greatsword, performing three wide slashes in quick succession. Each attack counts as a Light Strike, and hitting enemies charges your weapon. When fully charged, it applies Judgment to the target. The final strike has a brief Super Armor effect.
Shoot thorns forward with your left hand, pulling the first enemy hit toward you. If the target is too large or in a special state (e.g., Super Armor, Blocking), you will instead dash along the thorns toward them.
Swing your weapon to unleash Judgment energy that attacks enemies, immediately applying Wither to the target.
Charged techniques
Held or charged follow-ups that extend the Greatsword's base skills.
After dodging, immediately use Major Action to branch into a light strike: dash forward slightly while swinging your sword to attack.
After any Minor Action heavy strike, you can use Major Action to branch into a light strike: rapidly swing your weapon to perform two slashes.
After dodging forward, immediately use Minor Action to branch into a heavy strike: leap forward while spinning to swing your weapon. After dodging backward, immediately use Minor Action to branch into a heavy strike: perform a counterattack while stepping back. Both heavy strike branches can execute enemies affected by Wither.