Dual Blades
Twin blades for aggressive, high-tempo melee combos.
Archetype
- Grip
- Dual-wield
- Skills
- 8
- Weapons in catalog
- 46
Wielded by
Signature technique
Cut weeds at the root to prevent regrowth. Revenge follows the same principle.
Skills
All skills →Equipping a Dual Blades weapon unlocks these techniques. Your weapon decides your moveset, so this is the heart of the archetype.
Hold to aim, then throw a black crow toward the target area, unleashing a Crow Storm upon arrival. During Crow Storm, enemies continuously take Physical Damage.
Thrust forward, dealing Physical Damage to enemies hit and recovering Energy for yourself. Inspiring Impale has a shorter base cooldown in trio mode.
Hold to aim and select a landing point, then teleport to that location after aiming ends. Increases Movement Speed for a period of time after teleporting. Note: The teleportation has a distance limit.
Hold to aim, then throw a Poison Crow Mark toward the target direction, dealing Physical Damage to enemies hit and reducing their Movement Speed and Dodge Distance for a period of time.
Spin and dash forward with a powerful strike, dealing Physical Damage. Spinning Slash has a shorter base cooldown in trio mode.
Charged techniques
Held or charged follow-ups that extend the Dual Blades's base skills.
Hold Major Action and Minor Action to channel Blade Dance, continuously attacking forward and dealing Physical Damage to enemies hit. This skill deals increased damage to Gyldhunters.
Shortly after using UI Dodge, press Major Action to dash forward and deal Physical Damage. After using Fang Rush, dodge energy will not recover for a certain period.
After launching a Light Strike with Major Action, press Minor Action to move backward, then dash forward to deal Physical Damage. Hold Minor Action to perform a Lv.1 charge. Lv.1 Charge: Increases Damage Multiplier and dash distance.