Magical Damage Reduction
No gear in the live game rolls Magical Damage Reduction. The game defines this affix and ships its name and description in every language. No weapon or armor piece draws from an affix pool that contains it, no affix gem grants it, and no class lists it as a recommended stat. You cannot obtain it right now.
It has stayed this way in every build we have checked, from the demo to the current patch. That makes it dormant or cut content rather than something announced for a future update. We list it because it is in the game files. Treat it as reference, not as a target. 12 affixes are in this state.
What each level gives you
- Lv 5Magic Resistance +X%.
Each row is everything Magical Damage Reduction grants once the affix reaches that level, not what that level adds on its own. A roll below level 5 does nothing at all. The magnitudes read X because they are not fixed: each one scales with the affix level on the individual roll, so two copies of the same piece can carry very different numbers.
Where it rolls
- Gear that rolls it
- 0
How affixes work
Full guide →Affixes are the rolled modifiers that sit on weapons and armor. Each piece draws its affixes from an affix library, and an affix's effect scales with its level — so the same affix can be weak on a low roll and build-defining on a high one. Reroll and upgrade affixes with affix gems to push the breakpoints higher. In your inventory Magical Damage Reduction sits in the blue group — survivability rolls that raise what you can walk into.
Other defensive affixes
Everything else in the blue group.