Military Hammer

Military Hammer icon
Hammer and handle, forged as one, stand unyielding. Only the mightiest warriors wield its crushing weight with grace. The army casts out the weak, sending them home or to toil in logistics. The truly unfortunate, with nowhere to go and no skills, are condemned to be jailers or mine overseers.

Overview

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Type
Hammer
Rarity
Rare
Class
Mercenary
Combat value
300
Among Hammers
#5 of 9
Among Rare
#1 of 10
Durability
1200
Tradable
Yes

Attribute bonuses

Attack
23
Physical Increase
2%

Affixes on this roll

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This roll of Military Hammer carries the following affix — the rolled modifiers that define its build value.

Who can wield this

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MercenaryBruiser · Sword & Shield / Hammer

The archetypal frontline Hunter — a durable melee bruiser built around sword-and-board and blunt weapons, trading sustained pressure for survivability.

ASolid pick in our tier read: The unanimous beginner pick — high base survivability and forgiving sword-and-board play that makes mistakes cheap while you learn routes and extraction timing. Damage is solid rather than scary; single-target boss damage lags the dedicated DPS classes.

About the Hammer

All Hammer weapons →

Heavy two-handed blunt weapon trading speed for impact and toughness-break. · Two-handed

Also known as the Hammer of the Brave, it combines unstoppable power with fearless spirit. It's one of the most beloved techniques among Mercenaries.

Hammer skills you can slot

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Skills are gated by weapon type — equip Military Hammer and you can use any of these Hammer skills.

Earthshaker icon
Earthshaker

Lift the hammer and smash the ground, dealing Physical Damage. Hold the button to charge up to 2 times and gain Super Armor while charging. Enemies' Movement Speed is reduced for a short duration upon taking damage from this skill, regardless of whether the skill is charged or not. Cooldown increases with charge level. Lv.1 Charge: Increases AoE and Damage Multiplier. Lv.2 Charge grants Super Armor during casting, with increased Impact, and generates an additional seismic wave dealing Physical Damage. This skill can be cast in the air but cannot be charged.

Hammer Dash icon
Hammer Dash

Dash forward a certain distance with the hammer. Shoulder charge during the dash deals Physical Damage, followed by a sweeping hammer attack that deals Physical Damage. Hammer Dash has a shorter base cooldown in trio mode.

Hammer Spin icon
Hammer Spin

Spin the hammer, dealing Physical Damage. Can hold to consume Energy and maintain the spin. Gain Super Armor briefly when casting the skill.

Power Hammer icon
Power Hammer

Press to unleash Light Strikes, chaining up to 3 hits for damage. You can hold to charge during this period.

Punishing Hammer icon
Punishing Hammer

After launching a Light Strike with , press to turn and dash forward slightly, slamming the hammer into the ground ahead. You can hold to charge during this period.

Skullcrusher icon
Skullcrusher

Vigorously swing and smash the hammer forward, dealing Physical Damage. Hold to charge up to 2 times. Gain Super Armor during charging. Cooldown increases with charge level. Lv.1 Charge: Unleash an additional sweeping attack dealing Physical Damage. Lv.2 Charge: Leap forward and smash the ground, dealing Physical Damage. Gain Super Armor during casting.

Warhammer Sling icon
Warhammer Sling

Swing the hammer on the ground from back to front, sending rocks flying far away to deal Physical Damage and reduce enemy Movement Speed and Dodge Distance for a period of time.

Talents that boost Hammer skills

Full talent tree →

These Mercenary talents directly strengthen skills you can use with Military Hammer — spec into them to get more out of it.

Relentless Advance icon
Relentless Advance

You can move and dodge while charging Power Hammer and Punishing Hammer. You may dodge up to 2 times, and each dodge consumes Energy.

Titan Hammer Strike icon
Titan Hammer Strike

When the Hammer deals damage, it accumulates Stun stacks. At 6 Stun stacks, the Hammer's next attack will Stun the target and remove all stacks. Major Action hits accumulate 1 Stun stack, while Minor Action and skill hits accumulate 2 Stun stacks. Note: Hammer Spin hits during the spin only apply 1 stack of Stun. The final hit applies 2 stacks of Stun.

Steel Sanctuary icon
Steel Sanctuary

Extends the duration of Hammer Spin's Super Armor effect.

Endless Whirlwind icon
Endless Whirlwind

Increase the rotation speed, Movement Speed, and turning speed of Hammer Spin.

Dynamic Charge icon
Dynamic Charge

You can move and dodge while charging Skullcrusher. You may dodge up to 2 times, and each dodge consumes Energy. Once you dodge during charging, the skill's cooldown will be the same as that of a Lv.2 charge cast.

Skullcrushing Echo icon
Skullcrushing Echo

When a charged attack or skill hits, it reduces the cooldown of Skullcrusher.

Iron-Clad Body icon
Iron-Clad Body

Skullcrusher on Lv.1 Charge grants Super Armor during casting.

Dash icon
Dash

Increases the dash distance of Hammer Dash.

Super Armor Armament icon
Super Armor Armament

Gain Super Armor while casting Hammer Dash.

Leap Step icon
Leap Step

You can move, jump, and dodge while charging Earthshaker. You may dodge up to 2 times, and each dodge consumes Energy. Once you dodge during charging, the skill's cooldown will be the same as that of a Lv.2 charge cast.

Thunderous Hammer icon
Thunderous Hammer

When a charged attack hits, it reduces the cooldown of Earthshaker.

Rock Scatter icon
Rock Scatter

Warhammer Sling throws 3 stones; however, the damage, damage area, and impact of the stones are reduced.

Trade value

Listed now
74g · 26 listed
Recommended
100g
Price range
45–400g
Repair cost
0.0125
Tradable
Yes

“Listed now” is the lowest current auction listing; the recommended price is the game's suggested fair value.

Other rolls of this weapon

Military Hammer drops with different affix rolls — each variant below is labelled with the affix it carries; higher combat value is the stronger roll.

Where it drops

Loot finder →

Every chest and monster that can drop Military Hammer, with the drop chance in each zone and Gyldening Intensity. A range means the rate shifts with party size and map district.

Treasure chests

Equipment Rack(rolls 1 of 90 class-matched pieces)
Hallowgrove · Chaos8.8%–13%Normal (either zone)3.8%–7.5%Brandrgarde · Cataclysm6.8%–7.2%
Mistchaser's Satchel(rolls 1 of 90 class-matched pieces)
Hallowgrove · Chaos6.0%Brandrgarde · Cataclysm4.4%Normal (either zone)2.5%
Gilded Chest(rolls 1 of 90 class-matched pieces)
Normal (either zone)2.4%–2.4%
Gift of Fate(rolls 1 of 90 class-matched pieces)
Normal (either zone)0.05%–2.4%Hallowgrove · Chaos0.50%–1.7%Brandrgarde · Cataclysm0.60%–0.91%
Copper Chest(rolls 1 of 90 class-matched pieces)
Normal (either zone)2.3%–2.4%
Nobleman’s Chest(rolls 1 of 90 class-matched pieces)
Normal (either zone)2.3%
Iron Chest(rolls 1 of 90 class-matched pieces)
Hallowgrove · Chaos1.7%–1.7%Brandrgarde · Cataclysm0.91%–1.7%Normal (either zone)0.45%
The Exiled(rolls 1 of 90 class-matched pieces)
Hallowgrove · Chaos0.50%–1.7%Brandrgarde · Cataclysm0.60%–0.91%Normal (either zone)0.05%–0.45%
Military Chest(rolls 1 of 90 class-matched pieces)
Hallowgrove · Chaos1.7%Brandrgarde · Cataclysm0.91%Normal (either zone)0.45%
Shipwreck(rolls 1 of 90 class-matched pieces)
Hallowgrove · Chaos1.7%Brandrgarde · Cataclysm0.91%Normal (either zone)0.45%
Forgotten Tomb(rolls 1 of 90 class-matched pieces)
Hallowgrove · Chaos1.7%Brandrgarde · Cataclysm0.91%Normal (either zone)0.45%
Silver Chest(rolls 1 of 90 class-matched pieces)
Hallowgrove · Chaos1.3%–1.5%Normal (either zone)1.1%–1.4%
Goods(rolls 1 of 90 class-matched pieces)
Hallowgrove · Chaos0.50%–1.3%Normal (either zone)0.05%–1.1%Brandrgarde · Cataclysm0.60%
Timber Chest(rolls 1 of 90 class-matched pieces)
Brandrgarde · Cataclysm0.60%Hallowgrove · Chaos0.50%Normal (either zone)0.05%
Civilian Chest(rolls 1 of 90 class-matched pieces)
Brandrgarde · Cataclysm0.60%Hallowgrove · Chaos0.50%Normal (either zone)0.05%

Monsters

Flesheater(rolls 1 of 90 class-matched pieces)
Hallowgrove · Normal9.5%–15%Brandrgarde · Normal12.7%–15%
Tyrannical Executioner, Twinblade Warrior Statue, Soulgnawer(rolls 1 of 90 class-matched pieces)
Hallowgrove · Normal9.5%–15%Brandrgarde · Normal15%
Frenzied Wizard(rolls 1 of 90 class-matched pieces)
Hallowgrove · Normal6.9%–14.8%Brandrgarde · Normal14.8%Hallowgrove · Chaos0.75%–2.5%
Gylden Corroded Soldier, Berserker, Strawer Chief, Fungus Matron +3 more(rolls 1 of 90 class-matched pieces)
Hallowgrove · Normal7.8%–13.3%Brandrgarde · Normal13.3%Hallowgrove · Chaos2.0%–2.9%
General Harald, Sálmar, the Cursed Moonwane(rolls 1 of 90 class-matched pieces)
Hallowgrove · Normal10.1%–12.7%Brandrgarde · Normal12.7%
Hallowgrove · Chaos8.8%–11.7%Brandrgarde · Cataclysm11.2%Normal (either zone)3.6%
Corroded Soldier, Sacred Chamber Priest, Corroded Guard, Corroded Archer +9 more(rolls 1 of 90 class-matched pieces)
Hallowgrove · Chaos / Brandrgarde · Cataclysm2.5%Normal (either zone)0.80%

Rates are the chance per chest opened or monster looted. Low rolls also build up the drop guarantee, which upgrades a future drop to Legendary once it fills.

More Hammer weapons

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