Forbidden Cipher
Give it to Dew.
The first time you bring a Forbidden Cipher to Dew at Windrest, they pay five Legendary crafting materials on top of the usual deciphering rewards. Any other NPC will still read it and still pay the base rewards, but the bonus is forfeited for this cipher type, once and permanently.
At a glance
- Words on the scroll
- Weaver, Echo
- Deciphered by
- Dew
- Bonus tier
- Legendary
- Rarity
- Legendary
- Base value
- 400 Gyldenblod
First-delivery bonus
Paid once, the first time Dew reads a Forbidden Cipher. All five are guaranteed. These materials are account-bound.
- Adamantite Ingot×1
- Thread of Fate×1
- Arcane Dragon Leather×1
- Iridescent Crystal×1
- Supreme Runestone×1
What the scroll says
“The text upon the scroll has long since faded, leaving only a few faint words barely legible: Weaver, Echo.”
Every cipher shows a line like this and nothing more. The two words are the puzzle: they point at the one hunter in camp whose trade or history matches them. See all fifteen ciphers and their NPCs.
Frequently asked questions
Which NPC should I give the Forbidden Cipher to?
Dew. Every camp NPC at Windrest will decipher it, but Dew is the one who pays the first-delivery bonus for this type: five Legendary crafting materials on top of the normal rewards. Hand it to anyone else and you keep the base rewards but lose that bonus permanently for the Forbidden Cipher.
Which cipher says "Weaver, Echo"?
The Forbidden Cipher. Those are the two words left legible on its scroll, and they are the game's only hint about who can read it. Take it to Dew.
What does the Forbidden Cipher first-delivery bonus give you?
Five Legendary crafting materials, all guaranteed: Adamantite Ingot, Thread of Fate, Arcane Dragon Leather, Iridescent Crystal, Supreme Runestone. They are account-bound, so they cannot be traded.
Can you lose a Forbidden Cipher?
Yes. A cipher only counts once you extract with it. Dying with one in your bag loses it exactly like any other carried loot, and nothing is banked mid-match.