Astral 12 Blue
Overview
- Slot
- Necklace
- Rarity
- Excellent
- Class
- Sorcerer
- Combat value
- 2800
- Among necklace pieces
- #73 of 199
- Among Excellent
- #19 of 74
- Tradable
- No
Attribute bonuses
- Attack
- 37
- Defense
- 191
- Max Health
- 121
- Critical Reduction
- 4%
- Physical Reduction
- 4%
- Magical Increase
- 10%
- Magical Reduction
- 4%
Affixes on this roll
All affixes →This roll of Astral 12 Blue carries the following affixes — the rolled modifiers that define its build value.
Who can equip this
All classes →SorcererMage · Staff
A ranged spellcaster that scales with Magical Increase, leaning on the staff to deal burst magical damage from a distance.
SMeta-defining in our tier read: The consensus best all-rounder: top-end ranged damage that clears mobs fast and threatens whole teams in a fight, with real escape tools when melee closes in. The trade is a glass-cannon body — positioning mistakes are lethal, which is why it isn't the beginner pick.
Trade value
- Tradable
- No
Bound to your account — it cannot be sold to other players.
Other rolls of this item
This is the only recorded roll of Astral 12 Blue.
Identifying it
All rarities →Astral 12 Blue comes out of a raid unidentified. As Excellent gear it reveals in three stages — the tier first, then the item, then one charge per affix.
- Rarity stage
- 1s
- Item stage
- 1s
- Affix stage (×4)
- 0.5s