Frenzied Wizard
Combat profile
- Tier
- Normal
- Defence
- 705
- Block rate
- 50%
- Mobile
- Yes
- Chase speed
- 375
By raid
| Raid | Health | Attack | XP per kill | Kill score |
|---|---|---|---|---|
| Normal · SoloHallowgrove | 979 | 213 | 65 | 150 |
| Normal · 3-playerBrandrgarde · Hallowgrove | 2,253 | 213 | 20 | 150 |
| Chaos · SoloHallowgrove | 1,147 | 283 | 86 | 300 |
| Chaos · 3-playerHallowgrove | 2,637 | 283 | 26 | 300 |
| Cataclysm · 3-playerBrandrgarde | 2,989 | 349 | 26 | 300 |
Health and attack rise with the zone’s intensity, and elites and bosses carry far more of both in a 3-player raid than solo. Kill XP runs the other way — a solo kill is worth roughly triple, though in a squad every living teammate is paid the same amount. Defence, crit damage and block rate don’t change. Full XP tables are on the progression page.
Fighting it
Monster AI →Frenzied Wizard is a standard-tier enemy. It will chase you, so manage spacing and clear it on your terms.
Its full drop table — every item, with chances per mode — is further down this page.
Where you'll meet it
Loot finder →Raids Frenzied Wizard turns up in, by zone and Gyldening Intensity — open one to see the zone plotted.
It also spawns in new-player matches.
Where it spawns
Frenzied Wizard has 13 spawn points across 2 maps — not all of them are used in a single run. Open a map to see every one plotted at its exact position.
Hallowgrove7 spawns
Show on map →Brandrgarde6 spawns
Show on map →Hunted for (2)
Quests, missions and season tasks that send you after Frenzied Wizard, in the game’s own words.
Kill 3 Frenzied Wizard(s) on any map while wearing equipment of Excellent rarity or higher
The Missing Mistchasers · Into the Mist
Kill 5 Frenzied Wizard(s)
The Missing Mistchasers · Experimental Testing
Moveset
How many distinct abilities Frenzied Wizard fights with, by role — a read on how complex the encounter is.
- Counterattacks
- 1
- On-hit reactions
- 2
- Provokes
- 2
Behaviour
- Punishes greedcounterattacks, so don't over-commit on its guard
- Turn speed
- 1
Perception & aggro
How Frenzied Wizard notices and pursues you — the numbers behind its aggro. Larger sight/hearing means it spots you sooner.
- Sight range
- 1,500
- Vision cone
- 70°
- Hearing range
- 350
- Engage range
- 1,000
- Max chase
- 3,000
- Max chase time
- 99s
- Lose-sight time
- 3s
In the Mist
Its sight drops to 333 outside the fog circle and near an escape portal — so the Gyldenmist and extraction points are real cover.
Drops (1474)
Every item Frenzied Wizard can drop when looted, best chance first. A range means the rate shifts with party size, map district or game mode.
The first Frenzied Wizard your team loots in a match also feeds 0–150 points into the drop guarantee, which upgrades a future drop to Legendary once it fills.
Frenzied Wizard rolls are filtered: 432 armor, 360 weapons, 15 items, 3 other items that sit in its shared loot tables are excluded and never drop from it.
Timed bonus loot
During these windows (times in UTC), every Frenzied Wizard kill also rolls the listed bonus items.