Impalement
Charged variantSword and Shield
Hold Major Action to cast Impalement: Thrust forward with your sword, dealing damage and gaining 2 stacks of Sword Tip.
While in the Blade Edge or Strong Edge state, your travel distance is increased.
Overview
- Weapon
- Sword and Shield
- Energy charge
- —
Skills are slotted on a weapon and shared by every weapon of the same type. How skills work →
Classes that can use it
All classes →MercenaryBruiser · Sword & Shield / Hammer
The archetypal frontline Hunter — a durable melee bruiser built around sword-and-board and blunt weapons, trading sustained pressure for survivability.
Withered KnightHeavy · Greatsword
A heavy two-handed greatsword specialist that trades speed for reach and poise, excelling at toughness-break and parry against tough targets.