Charging Hammer
Recommended skills
Quick-use items
Talent picks
Unstoppable
When triggering Super Armor Clash, your own Energy will not be reduced, and the enemy will be Stunned.
Hammer of Convergence
After a charge-type skill grants Super Armor through charging, it greatly increases Physical Resistance and Magic Resistance. This effect is removed when Super Armor ends.
Relentless Advance
You can move and dodge while charging Power Hammer and Punishing Hammer. You may dodge up to 2 times, and each dodge consumes Energy.
Iron-Clad Body
Skullcrusher on Lv.1 Charge grants Super Armor during casting.
Equipment set
How to get this build's gear
Loadout planner →Each piece below, and the shortest route to it — bought, forged, or farmed. Drop chances are the best rate recorded for that piece across every source; open the piece for the full table.
| Piece | How to get it | Market |
|---|---|---|
| Drops from 22 sources · up to 24.11% | 225g | |
| Drops from 22 sources · up to 24.11% | 212g | |
| Drops from 22 sources · up to 24.11% | 166g | |
| Drops from 22 sources · up to 24.11% | 154g | |
| Drops from 22 sources · up to 24.11% | 182g | |
| Drops from 22 sources · up to 24.11% | 195g | |
| Drops from 22 sources · up to 24.11% | 183g | |
| Drops from 22 sources · up to 24.11% | 183g | |
| Market only | — |
The 8 pieces currently listed on the market come to 1,500g. The other 1 has no listing, so the real cost of the full kit is higher than that figure. Compare gear value →
Loads this build's gear and talent picks into the planner, where you can swap pieces and spend the rest of Mercenary's points yourself.