Siphon

Siphon icon
Utility
Killing an enemy recovers Health. Upon reaching a certain level, it also increases Attack for Xs.

What each level gives you

  1. Lv 2Recover Health equal to X% of Maximum Health.
  2. Lv 3Recover Health equal to X% of Maximum Health. Attack + X%.

Each row is everything Siphon grants once the affix reaches that level, not what that level adds on its own. A roll below level 2 does nothing at all, and the second effect only appears at level 3. The magnitudes read X because they are not fixed: each one scales with the affix level on the individual roll, so two copies of the same piece can carry very different numbers.

Where it rolls

Gear that rolls it
0

How affixes work

Full guide →

Affixes are the rolled modifiers that sit on weapons and armor. Each piece draws its affixes from an affix library, and an affix's effect scales with its level — so the same affix can be weak on a low roll and build-defining on a high one. Reroll and upgrade affixes with affix gems to push the breakpoints higher. In your inventory Siphon sits in the yellow group — economy, stamina and uptime rolls that change how a run plays rather than how hard you hit.

Other utility affixes

Everything else in the yellow group.

← All affixes