Training Ground Robot Purple Sledgehammer

Training Ground Robot Purple Sledgehammer icon
EpicHammerMercenary

Overview

Type
Hammer
Rarity
Epic
Class
Mercenary
Durability
1000
Tradable
Yes

Attribute bonuses

Attack
35
Physical Increase
6%

Who can wield this

All classes →

MercenaryBruiser · Sword & Shield / Hammer

The archetypal frontline Hunter — a durable melee bruiser built around sword-and-board and blunt weapons, trading sustained pressure for survivability.

Hammer skills you can slot

All skills →

Skills are gated by weapon type — equip Training Ground Robot Purple Sledgehammer and you can use any of these Hammer skills.

Earthshaker icon
Earthshaker

Lift the hammer and smash the ground, dealing Physical Damage. Hold the button to charge up to 2 times and gain Super Armor while charging. Enemies' Movement Speed is reduced for a short duration upon taking damage from this skill, regardless of whether the skill is charged or not. Cooldown increases with charge level. Lv.1 Charge: Increases AoE and Damage Multiplier. Lv.2 Charge grants Super Armor during casting, with increased Impact, and generates an additional seismic wave dealing Physical Damage. This skill can be cast in the air but cannot be charged.

Hammer Dash icon
Hammer Dash

Dash forward a certain distance with the hammer. Shoulder charge during the dash deals Physical Damage, followed by a sweeping hammer attack that deals Physical Damage. Hammer Dash has a shorter base cooldown in trio mode.

Hammer Spin icon
Hammer Spin

Spin the hammer, dealing Physical Damage. Can hold to consume Energy and maintain the spin. Gain Super Armor briefly when casting the skill.

Power Hammer icon
Power Hammer

Press to unleash Light Strikes, chaining up to 3 hits for damage. You can hold to charge during this period.

Punishing Hammer icon
Punishing Hammer

After launching a Light Strike with , press to turn and dash forward slightly, slamming the hammer into the ground ahead. You can hold to charge during this period.

Skullcrusher icon
Skullcrusher

Vigorously swing and smash the hammer forward, dealing Physical Damage. Hold to charge up to 2 times. Gain Super Armor during charging. Cooldown increases with charge level. Lv.1 Charge: Unleash an additional sweeping attack dealing Physical Damage. Lv.2 Charge: Leap forward and smash the ground, dealing Physical Damage. Gain Super Armor during casting.

Warhammer Sling icon
Warhammer Sling

Swing the hammer on the ground from back to front, sending rocks flying far away to deal Physical Damage and reduce enemy Movement Speed and Dodge Distance for a period of time.

Trade value

Recommended
360g
Price range
75–10000g
Repair cost
1
Tradable
Yes

Can be listed on the trade market. The recommended price is the game's suggested fair value.

Other rolls of this weapon

This is the only recorded roll of Training Ground Robot Purple Sledgehammer.

More Hammer weapons

← All weapons